Morvanthe is an adults-only games site. All eight games, reel slots included, run on facets, free points with no cash value that are never sold or paid out. There is no real money play and no prize of monetary value.
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A 3 × 3 face, read twice. Played for facets, which have no cash value.
Choose a stake, then press Turn.
One face, two looks
Quarter Turn is the front face of the cube and the quickest way into it. Nine translucent cubies drop onto a 3 × 3 face. Eight lines run across it: three rows, three columns and the two diagonals. Three cubies of one colour on any of those lines return something, and the clear prism cube stands in for any colour.
Then the face twists. One row or one column, picked at random, slides a single cell along and the cubie that falls off one end comes back on the other. The face is read a second time, line by line, exactly as before. A line can pay in the first reading, in the second, in both or in neither.
What to expect
Most rounds hand back something small: a line of violet or cobalt returns less than the stake, so a "hit" is often still a round where you come out behind. The ruby and amber lines, and above all a line of three prisms, are where the larger returns sit, and they are rare. The twist feels like a second chance, but it is not extra value: the second face is just as random as the first, and the pay table already accounts for both readings.
Rounds are short, so time slips by quickly here. If you want to keep an eye on it, set a round limit on Play Well before you start, or switch on calm mode to skip the animation and see each result at once.
How to play Quarter Turn
Pick a stake and press Turn. Nine cubies land on the face.
All eight lines are read: three rows, three columns and both diagonals. Three of a colour on a line returns the amount in the pay table times the stake.
The prism cube stands in for every colour. Three prisms on a line return the most.
Then one row or one column, chosen at random, slides one cell along and wraps round. The face is read again and those lines pay too.
A line can pay in both readings. Nothing carries over to the next round.
Pay table
Every figure is the number of facets handed back for each facet staked, stake included. A return below 1 × stake is less than you put in, and the game says so. Facets have no cash value.
Three on a line, in either reading
Symbol
Returns
Prism cube (stands in for any colour)
15 × stake
Ruby cubie (diamond mark)
3.5 × stake
Amber cubie (sun mark)
2.4 × stake
Lime cubie (leaf mark)
1.5 × stake
Teal cubie (wave mark)
0.9 × stake
Cobalt cubie (moon mark)
0.65 × stake
Violet cubie (star mark)
0.45 × stake
At a glance
Board
3 × 3 face
Lines
8 (rows, columns, diagonals)
Feature
One twist, a second reading
Stake
5–100 facets
Pace
Swing
Choices
Every result comes fresh from your own browser’s random generator; a game never adjusts itself to earlier rounds.
Put the cube down for a while
Pick a length. All eight games lock on this device; guides, Outside the Box and settings keep working.
Two hours or longer and the break runs its full course here. Limits and time checks: Play Well.
Check-in
Your session has reached the point you asked to hear about.