Progress you can wipe in one tap
Stickers and rank
Morvanthe keeps score of rounds played and habits, never of facets held. Your rank climbs from Vertex to Tesseract as you play, and stickers mark trying each face or setting a limit. None of it is worth anything, and none of it depends on how many facets you have.
Rank: Vertex
Play 30 rounds to reach Edge.
Ranks by rounds played: Vertex 0 · Edge 30 · Face 100 · Cube 300 · Prism 600 · Tesseract 1,200.
Sticker book
Fifteen stickers. Ten come from playing, five from habits that keep an evening in proportion.
- First CornerPlay your first round of anything.
- Blown GlassSpin Glassworks once.
- Golden CoreSpin Hexacore once.
- Tangerine FacePlay a round of Quarter Turn.
- Cobalt FacePlay a round of Three Faces.
- Lime FacePlay a round of Tilt & Fuse.
- Raspberry FacePlay a hand of Low Seven.
- Teal FaceWatch a race of Suit Sprint.
- Violet FacePlay a climb of Rise & Slide.
- Solved CubePlay all eight games at least once.
- Long EdgePlay 100 rounds in total, across any games.
- TimekeeperSet a session reminder or a plan for the evening.
- Fence BuilderSet a round limit or a facet limit for your sessions.
- Clear HeadChoose “Stop for now” when a time check appears.
- Stepped AwayTake a break with the Pause key.
Your rounds, game by game
Facets staked and handed back on each game since this record began. Over many rounds the "back" column comes in a little under the "staked" column on every face, as the pay tables say it will.
| Game | Rounds | Staked | Back | Returned |
|---|---|---|---|---|
| Play a round and your figures appear here. | ||||
Where this lives, and how to wipe it
Your rank, stickers, facets and settings are kept in this browser only. Accept storage and they survive between visits; reject it and closing the tab clears them. We never see them. Wiping them also resets your facets to 2,000. A break you have set is not wiped: it runs to the end, as promised.