Morvanthe is an adults-only games site. All eight games, reel slots included, run on facets, free points with no cash value that are never sold or paid out. There is no real money play and no prize of monetary value.
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Four tilts of a tray of tiles. Played for facets, which have no cash value.
Choose a stake, then press Fill the tray.
The face where you steer
Tilt & Fuse sits on the back of the cube and plays differently from the rest. Sixteen tiles fill a metal tray, each worth 1, 2 or 4. You choose which way to tilt it: left, right, up or down. Every tile slides to that wall, and two equal tiles that meet fuse into one tile of double the value. The gaps refill straight away and you tilt again, four times in all.
Every fuse adds the value of the new tile to your fuse score. Two 1s make a 2 and add 2; two 4s make an 8 and add 8. After the fourth tilt the score is read against the pay table. A tile fuses only once per tilt, so a row of four 2s becomes two 4s, not one 8.
What to expect
This is the calmest face of the cube and the one where your choices count most. Look for the direction that lines up the most pairs and keeps larger tiles together against one wall. The Suggest button shows what our helper would do; it is a sound habit to follow, not a perfect player. Played with the helper, the long-run return is a little under what you stake. Tilting at random returns far less, and the pay table does not hide that.
There is no timer on a tilt. Each tilt can take as long as you need; the tray will not move without you.
How to play Tilt & Fuse
Pick a stake and press Fill. Sixteen tiles of value 1, 2 or 4 fill the tray.
Tilt the tray left, right, up or down. Every tile slides towards that wall. Two equal tiles that meet fuse into one tile of double the value; a tile fuses only once per tilt.
Gaps left behind are filled with new tiles straight away. You get four tilts in all.
Your fuse score is the total value of every tile made by a fuse during the round. The pay table returns an amount for each score band, times the stake.
The Suggest button shows the tilt the helper would pick. The helper is not perfect, but tilting at random scores far less.
Pay table
Every figure is the number of facets handed back for each facet staked, stake included. A return below 1 × stake is less than you put in, and the game says so. Facets have no cash value.
Fuse score after four tilts
Fuse score
Returns
0–35
nothing
36–45
0.28 × stake
46–55
0.46 × stake
56–65
0.7 × stake
66–75
0.92 × stake
76–85
1.3 × stake
86–95
1.85 × stake
96–109
3.2 × stake
110–129
7.5 × stake
130 or more
28 × stake
At a glance
Board
4 × 4 tray
Moves
4 tilts, your choice
Feature
Score from every fuse
Stake
5–100 facets
Pace
Swing
Choices
Every result comes fresh from your own browser’s random generator; a game never adjusts itself to earlier rounds.
Put the cube down for a while
Pick a length. All eight games lock on this device; guides, Outside the Box and settings keep working.
Two hours or longer and the break runs its full course here. Limits and time checks: Play Well.
Check-in
Your session has reached the point you asked to hear about.